Nerf Reversions:
Bald Eagle (Fusion)
WAS:
12 Energy / 70 Power
NOW:
9 Energy / 70 Power
Queen Angelfish (Fusion)
WAS:
6 Energy / 35 Power
NOW:
4 Energy / 35 Power
Therizinosaurus (Fusion)
WAS:
:play: Your opponent's cards in hand lose -20:power: this turn.
NOW:
:play: Your opponent's cards in hand lose -30:power: this turn.
Falco Hawkfish (Fusion)
WAS:
:play: Your Sea Birds cards in hand gain +30:power: this turn.
NOW:
:play: Your Sea Birds cards in hand gain +40:power: this turn.
Barnstorming (Limited Legendary)
WAS:
:draw: Your Awesome Aviation cards, wherever they are, gain +15:power: until played. (...)
NOW:
:draw: Your Awesome Aviation cards, wherever they are, gain +17:power: until played. (...)
Frilled Dragon (Limited Legendary)
WAS:
:return: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.
NOW:
:play: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.
Jade Emperor (Limited Legendary)
WAS:
:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +15:power: until played.
NOW:
:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +25:power: until played.
Buffs:
Puffer Fish (Limited Common)
WAS:
:play: Your cards in hand gain +4:power: this turn.
NOW:
:play: Your cards in hand gain +4:power: this turn.
The Alphabet (Crafted Rare)
WAS:
:play: Your cards in hand gain +5:power: this turn and your Paper card, wherever it is, gains +20:power: until played.
NOW:
:play: If your deck contains Paper, your cards in hand gain +5:power: permanently and your Paper card, wherever it is, gains +20:power: permanently.
Chichén Itzá (Limited Epic)
WAS:
:return: If it matches the Arena, gain +3:energy:.
NOW:
:return: If it matches the Arena, gain +1:energy/turn: permanently. If it does not match the Arena, gain +3:energy: next turn.
Mantis Shrimp (Limited Epic)
WAS:
:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (15) this round.
NOW:
:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (30) this round. If it does not match the Arena, your opponent's cards in-hand :burn:Burn (15) until the end of the round.
Green Anaconda (Limited Epic)
WAS:
:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this round.
NOW:
:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this turn.
USS Arizona (Limited Epic)
WAS:
:draw: A random opponent's card from each album in hand loses -18:power: for 2 turns.
NOW:
:draw: A random opponent's card from each album in hand loses -18:power: permanently.
Smilodon (Limited Legendary)
WAS:
7 Energy / 54 Power
:play: Your Cool Cats cards in hand gain +30:power: this turn.
NOW:
7 Energy / 65 Power
:play: Your Cool Cats cards in hand gain +30:power: until played.
Tropicbird (Limited Legendary)
WAS:
6 Energy / 40 Power
:draw: Your Forces of Nature cards in hand cost -4:energy: until played.
NOW:
6 Energy / 50 Power
:draw: Your Forces of Nature cards, wherever they are, cost -4:energy: for 3 turns.
Mother Orangutan (Limited Legendary)
WAS:
6 Energy / 45 Power
:return: If you lost the turn, gain +45:power/turn: next turn.
NOW:
6 Energy / 60 Power
:return: If you lost the turn, gain +45:power/turn: for 3 turns.
The Great Wall of China (Limited Legendary)
WAS:
:draw: Your cards in hand gain +8:power: permanently.
NOW:
:draw: Your cards in hand gain +15:power: permanently.
Centrosaurus (Limited Legendary)
WAS:
:play: If it matches the Arena, this card gains +40:power: permanently.
NOW:
:play: If it matches the Arena, this card gains +50:power: permanently. If it does not match the Arena, your other Herbivores cards, wherever they are, gain +15:power: until played.
Evolution (Limited Legendary)
WAS:
5 Energy / 33 Power
:return: Your Legendary cards, wherever they are, cost -2:energy: this round.
NOW:
5 Energy / 50 Power
:draw: Your Legendary cards, wherever they are, cost -2:energy: this round.
Superglue (Limited Legendary)
WAS:
3 Energy / 10 Power
:play: Your cards in hand gain +20:power: this turn.
NOW:
3 Energy / 30 Power
:play: Your cards in hand gain +30:power: this turn.
The Diamond Planet (Limited Legendary)
WAS:
:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: this round.
NOW:
:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: until played.
Leif Erikson (Limited Legendary)
WAS:
:draw: If you are losing the round, gain +4:energy:.
NOW:
:draw: If you are losing the round, gain +4:energy:.
:play: For every Exciting Exploration, Plundering Pirates, Riding the Waves! and Vicious Vikings card in your deck, those collections, wherever they are, gain +1 Power until played.
Ghoul (Limited Legendary)
WAS:
:return: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.
NOW:
:play: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.
Nerfs:
Cao Pi (Limited Epic)
WAS:
:draw: If your deck contains 3 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.
:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.
NOW:
:draw: If your deck contains 4 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.
:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.
Nerf Reversions:
Bald Eagle (Fusion)
WAS:
12 Energy / 70 Power
NOW:
9 Energy / 70 Power
Queen Angelfish (Fusion)
WAS:
6 Energy / 35 Power
NOW:
4 Energy / 35 Power
Therizinosaurus (Fusion)
WAS:
:play: Your opponent's cards in hand lose -20:power: this turn.
NOW:
:play: Your opponent's cards in hand lose -30:power: this turn.
Falco Hawkfish (Fusion)
WAS:
:play: Your Sea Birds cards in hand gain +30:power: this turn.
NOW:
:play: Your Sea Birds cards in hand gain +40:power: this turn.
Barnstorming (Limited Legendary)
WAS:
:draw: Your Awesome Aviation cards, wherever they are, gain +15:power: until played. (...)
NOW:
:draw: Your Awesome Aviation cards, wherever they are, gain +17:power: until played. (...)
Frilled Dragon (Limited Legendary)
WAS:
:return: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.
NOW:
:play: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.
Jade Emperor (Limited Legendary)
WAS:
:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +15:power: until played.
NOW:
:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +25:power: until played.
Buffs:
Puffer Fish (Limited Common)
WAS:
:play: Your cards in hand gain +4:power: this turn.
NOW:
:play: Your cards in hand gain +4:power: this turn.
The Alphabet (Crafted Rare)
WAS:
:play: Your cards in hand gain +5:power: this turn and your Paper card, wherever it is, gains +20:power: until played.
NOW:
:play: If your deck contains Paper, your cards in hand gain +5:power: permanently and your Paper card, wherever it is, gains +20:power: permanently.
Chichén Itzá (Limited Epic)
WAS:
:return: If it matches the Arena, gain +3:energy:.
NOW:
:return: If it matches the Arena, gain +1:energy/turn: permanently. If it does not match the Arena, gain +3:energy: next turn.
Mantis Shrimp (Limited Epic)
WAS:
:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (15) this round.
NOW:
:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (30) this round. If it does not match the Arena, your opponent's cards in-hand :burn:Burn (15) until the end of the round.
Green Anaconda (Limited Epic)
WAS:
:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this round.
NOW:
:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this turn.
USS Arizona (Limited Epic)
WAS:
:draw: A random opponent's card from each album in hand loses -18:power: for 2 turns.
NOW:
:draw: A random opponent's card from each album in hand loses -18:power: permanently.
Smilodon (Limited Legendary)
WAS:
7 Energy / 54 Power
:play: Your Cool Cats cards in hand gain +30:power: this turn.
NOW:
7 Energy / 65 Power
:play: Your Cool Cats cards in hand gain +30:power: until played.
Tropicbird (Limited Legendary)
WAS:
6 Energy / 40 Power
:draw: Your Forces of Nature cards in hand cost -4:energy: until played.
NOW:
6 Energy / 50 Power
:draw: Your Forces of Nature cards, wherever they are, cost -4:energy: for 3 turns.
Mother Orangutan (Limited Legendary)
WAS:
6 Energy / 45 Power
:return: If you lost the turn, gain +45:power/turn: next turn.
NOW:
6 Energy / 60 Power
:return: If you lost the turn, gain +45:power/turn: for 3 turns.
The Great Wall of China (Limited Legendary)
WAS:
:draw: Your cards in hand gain +8:power: permanently.
NOW:
:draw: Your cards in hand gain +15:power: permanently.
Centrosaurus (Limited Legendary)
WAS:
:play: If it matches the Arena, this card gains +40:power: permanently.
NOW:
:play: If it matches the Arena, this card gains +50:power: permanently. If it does not match the Arena, your other Herbivores cards, wherever they are, gain +15:power: until played.
Evolution (Limited Legendary)
WAS:
5 Energy / 33 Power
:return: Your Legendary cards, wherever they are, cost -2:energy: this round.
NOW:
5 Energy / 50 Power
:draw: Your Legendary cards, wherever they are, cost -2:energy: this round.
Superglue (Limited Legendary)
WAS:
3 Energy / 10 Power
:play: Your cards in hand gain +20:power: this turn.
NOW:
3 Energy / 30 Power
:play: Your cards in hand gain +30:power: this turn.
The Diamond Planet (Limited Legendary)
WAS:
:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: this round.
NOW:
:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: until played.
Leif Erikson (Limited Legendary)
WAS:
:draw: If you are losing the round, gain +4:energy:.
NOW:
:draw: If you are losing the round, gain +4:energy:.
:play: For every Exciting Exploration, Plundering Pirates, Riding the Waves! and Vicious Vikings card in your deck, those collections, wherever they are, gain +1 Power until played.
Ghoul (Limited Legendary)
WAS:
:return: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.
NOW:
:play: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.
Nerfs:
Cao Pi (Limited Epic)
WAS:
:draw: If your deck contains 3 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.
:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.
NOW:
:draw: If your deck contains 4 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.
:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.
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