December 2, 2024

Balance Patch 02/12/2024

Nerf Reversions:

Bald Eagle (Fusion)

WAS:

12 Energy / 70 Power

NOW:

9 Energy / 70 Power

Queen Angelfish (Fusion)

WAS:

6 Energy / 35 Power

NOW:

4 Energy / 35 Power

Therizinosaurus (Fusion)

WAS:

:play: Your opponent's cards in hand lose -20:power: this turn.

NOW:

:play: Your opponent's cards in hand lose -30:power: this turn.

Falco Hawkfish (Fusion)

WAS:

:play: Your Sea Birds cards in hand gain +30:power: this turn.

NOW:

:play: Your Sea Birds cards in hand gain +40:power: this turn.

Barnstorming (Limited Legendary)

WAS:

:draw: Your Awesome Aviation cards, wherever they are, gain +15:power: until played. (...)

NOW:

:draw: Your Awesome Aviation cards, wherever they are, gain +17:power: until played. (...)

Frilled Dragon (Limited Legendary)

WAS:

:return: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.

NOW:

:play: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.

Jade Emperor (Limited Legendary)

WAS:

:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +15:power: until played.

NOW:

:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +25:power: until played.

Buffs:

Puffer Fish (Limited Common)

WAS:

:play: Your cards in hand gain +4:power: this turn.

NOW:

:play: Your cards in hand gain +4:power: this turn.

The Alphabet (Crafted Rare)

WAS:

:play: Your cards in hand gain +5:power: this turn and your Paper card, wherever it is, gains +20:power: until played.

NOW:

:play: If your deck contains Paper, your cards in hand gain +5:power: permanently and your Paper card, wherever it is, gains +20:power: permanently.

Chichén Itzá (Limited Epic)

WAS:

:return: If it matches the Arena, gain +3:energy:.

NOW:

:return: If it matches the Arena, gain +1:energy/turn: permanently. If it does not match the Arena, gain +3:energy: next turn.

Mantis Shrimp (Limited Epic)

WAS:

:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (15) this round.

NOW:

:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (30) this round. If it does not match the Arena, your opponent's cards in-hand :burn:Burn (15) until the end of the round.

Green Anaconda (Limited Epic)

WAS:

:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this round.

NOW:

:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this turn.

USS Arizona (Limited Epic)

WAS:

:draw: A random opponent's card from each album in hand loses -18:power: for 2 turns.

NOW:

:draw: A random opponent's card from each album in hand loses -18:power: permanently.

Smilodon (Limited Legendary)

WAS:

7 Energy / 54 Power

:play: Your Cool Cats cards in hand gain +30:power: this turn.

NOW:

7 Energy / 65 Power

:play: Your Cool Cats cards in hand gain +30:power: until played.

Tropicbird (Limited Legendary)

WAS:

6 Energy / 40 Power

:draw: Your Forces of Nature cards in hand cost -4:energy: until played.

NOW:

6 Energy / 50 Power

:draw: Your Forces of Nature cards, wherever they are, cost -4:energy: for 3 turns.

Mother Orangutan (Limited Legendary)

WAS:

6 Energy / 45 Power

:return: If you lost the turn, gain +45:power/turn: next turn.

NOW:

6 Energy / 60 Power

:return: If you lost the turn, gain +45:power/turn: for 3 turns.

The Great Wall of China (Limited Legendary)

WAS:

:draw: Your cards in hand gain +8:power: permanently.

NOW:

:draw: Your cards in hand gain +15:power: permanently.

Centrosaurus (Limited Legendary)

WAS:

:play: If it matches the Arena, this card gains +40:power: permanently.

NOW:

:play: If it matches the Arena, this card gains +50:power: permanently. If it does not match the Arena, your other Herbivores cards, wherever they are, gain +15:power: until played.

Evolution (Limited Legendary)

WAS:

5 Energy / 33 Power

:return: Your Legendary cards, wherever they are, cost -2:energy: this round.

NOW:

5 Energy / 50 Power

:draw: Your Legendary cards, wherever they are, cost -2:energy: this round.

Superglue (Limited Legendary)

WAS:

3 Energy / 10 Power

:play: Your cards in hand gain +20:power: this turn.

NOW:

3 Energy / 30 Power

:play: Your cards in hand gain +30:power: this turn.

The Diamond Planet (Limited Legendary)

WAS:

:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: this round.

NOW:

:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: until played.

Leif Erikson (Limited Legendary)

WAS:

:draw: If you are losing the round, gain +4:energy:.

NOW:

:draw: If you are losing the round, gain +4:energy:.

:play: For every Exciting Exploration, Plundering Pirates, Riding the Waves! and Vicious Vikings card in your deck, those collections, wherever they are, gain +1 Power until played.

Ghoul (Limited Legendary)

WAS:

:return: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.

NOW:

:play: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.

Nerfs:

Cao Pi (Limited Epic)

WAS:

:draw: If your deck contains 3 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.

:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.

NOW:

:draw: If your deck contains 4 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.

:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.

December 2, 2024

Balance Patch 02/12/2024

Nerf Reversions:

Bald Eagle (Fusion)

WAS:

12 Energy / 70 Power

NOW:

9 Energy / 70 Power

Queen Angelfish (Fusion)

WAS:

6 Energy / 35 Power

NOW:

4 Energy / 35 Power

Therizinosaurus (Fusion)

WAS:

:play: Your opponent's cards in hand lose -20:power: this turn.

NOW:

:play: Your opponent's cards in hand lose -30:power: this turn.

Falco Hawkfish (Fusion)

WAS:

:play: Your Sea Birds cards in hand gain +30:power: this turn.

NOW:

:play: Your Sea Birds cards in hand gain +40:power: this turn.

Barnstorming (Limited Legendary)

WAS:

:draw: Your Awesome Aviation cards, wherever they are, gain +15:power: until played. (...)

NOW:

:draw: Your Awesome Aviation cards, wherever they are, gain +17:power: until played. (...)

Frilled Dragon (Limited Legendary)

WAS:

:return: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.

NOW:

:play: Your cards, wherever they are, with 1 or less Base Energy gain +22:power: until played.

Jade Emperor (Limited Legendary)

WAS:

:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +15:power: until played.

NOW:

:return: If you won the turn, your Common, Rare and Epic cards, wherever they are, gain +25:power: until played.

Buffs:

Puffer Fish (Limited Common)

WAS:

:play: Your cards in hand gain +4:power: this turn.

NOW:

:play: Your cards in hand gain +4:power: this turn.

The Alphabet (Crafted Rare)

WAS:

:play: Your cards in hand gain +5:power: this turn and your Paper card, wherever it is, gains +20:power: until played.

NOW:

:play: If your deck contains Paper, your cards in hand gain +5:power: permanently and your Paper card, wherever it is, gains +20:power: permanently.

Chichén Itzá (Limited Epic)

WAS:

:return: If it matches the Arena, gain +3:energy:.

NOW:

:return: If it matches the Arena, gain +1:energy/turn: permanently. If it does not match the Arena, gain +3:energy: next turn.

Mantis Shrimp (Limited Epic)

WAS:

:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (15) this round.

NOW:

:play: If it matches the Arena, your opponent's cards in hand :burn:Burn (30) this round. If it does not match the Arena, your opponent's cards in-hand :burn:Burn (15) until the end of the round.

Green Anaconda (Limited Epic)

WAS:

:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this round.

NOW:

:draw: A random card in your hand :lock:Locks and a different random card in your hand costs +5:energy: this turn.

USS Arizona (Limited Epic)

WAS:

:draw: A random opponent's card from each album in hand loses -18:power: for 2 turns.

NOW:

:draw: A random opponent's card from each album in hand loses -18:power: permanently.

Smilodon (Limited Legendary)

WAS:

7 Energy / 54 Power

:play: Your Cool Cats cards in hand gain +30:power: this turn.

NOW:

7 Energy / 65 Power

:play: Your Cool Cats cards in hand gain +30:power: until played.

Tropicbird (Limited Legendary)

WAS:

6 Energy / 40 Power

:draw: Your Forces of Nature cards in hand cost -4:energy: until played.

NOW:

6 Energy / 50 Power

:draw: Your Forces of Nature cards, wherever they are, cost -4:energy: for 3 turns.

Mother Orangutan (Limited Legendary)

WAS:

6 Energy / 45 Power

:return: If you lost the turn, gain +45:power/turn: next turn.

NOW:

6 Energy / 60 Power

:return: If you lost the turn, gain +45:power/turn: for 3 turns.

The Great Wall of China (Limited Legendary)

WAS:

:draw: Your cards in hand gain +8:power: permanently.

NOW:

:draw: Your cards in hand gain +15:power: permanently.

Centrosaurus (Limited Legendary)

WAS:

:play: If it matches the Arena, this card gains +40:power: permanently.

NOW:

:play: If it matches the Arena, this card gains +50:power: permanently. If it does not match the Arena, your other Herbivores cards, wherever they are, gain +15:power: until played.

Evolution (Limited Legendary)

WAS:

5 Energy / 33 Power

:return: Your Legendary cards, wherever they are, cost -2:energy: this round.

NOW:

5 Energy / 50 Power

:draw: Your Legendary cards, wherever they are, cost -2:energy: this round.

Superglue (Limited Legendary)

WAS:

3 Energy / 10 Power

:play: Your cards in hand gain +20:power: this turn.

NOW:

3 Energy / 30 Power

:play: Your cards in hand gain +30:power: this turn.

The Diamond Planet (Limited Legendary)

WAS:

:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: this round.

NOW:

:draw: Your Excellent Elements and Hidden Gems cards, wherever they are, cost -2:energy: until played.

Leif Erikson (Limited Legendary)

WAS:

:draw: If you are losing the round, gain +4:energy:.

NOW:

:draw: If you are losing the round, gain +4:energy:.

:play: For every Exciting Exploration, Plundering Pirates, Riding the Waves! and Vicious Vikings card in your deck, those collections, wherever they are, gain +1 Power until played.

Ghoul (Limited Legendary)

WAS:

:return: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.

NOW:

:play: If your deck has 5 or more Brilliant Human Body cards, your Brilliant Human Body cards, wherever they are, lose -30:power: until played and this card gains +150:power: permanently.

Nerfs:

Cao Pi (Limited Epic)

WAS:

:draw: If your deck contains 3 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.

:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.

NOW:

:draw: If your deck contains 4 or more Unruly Rulers cards, your non-Unruly Rulers cards, wherever they are, gain +20:power: until played.

:return: If you lost the turn, your Unruly Rulers cards, wherever they are, lose -20:power: for 3 turns.