PSST: If you’re not up-to-date with our Resurrection shenanigans, check today’s earlier News post from the home screen! Here’s a look at the Collection Resurrection and Card Upgrade! Packs, available in store all week.
Collection Resurrection
It’s the last of our Collection Resurrection packs - we hope you’ve enjoyed seeing the new cards as much as we enjoyed planning them! We thought we’d end on some long-awaited icons… a single Land Before Time card with Rhynie Chert, some brand new On Track! cards and EIGHT new Hybrid Animals! We unironically think the game might now contain almost all Hybrid Animals ever. Even better - you can pick four of them up for FREE in store this week! I think my favorite of the day is Zonkey.
Card Upgrade!
It’s a really eclectic mix of cards in today’s Card Upgrade! Pack. We’re sharing the love with Secret Societies, Majestic Mountains, Rites and Rituals, Carnivores and Constellations. What other virtual TCG could boast this kind of in-app message?! The Eye of Providence now gives a decent +25 Power to all Secret Societies, Apennine Colossus now buffs your Majestic Mountains AND Raging Rivers, and Drop Bear’s Coal requirement has been removed to give a straight +24 Power to Carnivores.
All 9 Limited Epics and Legendaries getting their new buffs today are available in the Card Upgrade! pack - available all week!
BALANCE UPDATE
(Please note: a statline within the name of the card indicates a change to base stats)
Priory of Sion - Legendary
Was: :draw: If your deck contains any Hoaxes and Cons cards, your Secret Societies cards, wherever they are, gain +20:power: until played.
Now: :draw: If your deck contains any Hoaxes and Cons cards, your Secret Societies cards, wherever they are, gain +25:power: until played.
Cadaver Society - Common
Was: :draw: Your Secret Societies cards in hand cost -1:energy: this round.
Now: :draw: Your Secret Societies cards, wherever they are, cost -1:energy: this round.
Eye of Providence - Limited Legendary
Was: :play: Two random cards in your opponent's hand lose -20:power: permanently.
Now: :draw: Your Secret Societies cards, wherever they are, gain +25:power: until played.
:play: Two random cards in your opponent's hand lose -20:power: permanently.
Apennine Colossus - Limited Legendary
Was: :draw: If your deck contains at least 1 Majestic Mountains card, your Raging Rivers cards, wherever they are, gain +24:power: until played.
Now: :draw: If your deck contains at least 1 Majestic Mountains card, your Raging Rivers cards, wherever they are, gain +24:power: until played, and vice versa.
Cerro Torre - Limited Epic
Was: :turnstart: Your Majestic Mountains cards in hand gain +10:power: for 4 turns.
Now: :turnstart: Your Majestic Mountains cards in hand gain +10:power: permanently.
Drawing Down the Moon - Limited Epic
Was: :play: If played next to The Moon, your Rites and Rituals cards, wherever they are, gain +21:power: until played.
Now: :play: If played next to The Moon, your Rites and Rituals cards, wherever they are, gain +25:power: until played.
Obon - Limited Epic
Was: :draw: For every card in your deck with "Dead" in the name, to a maximum of 7, your Rites and Rituals cards, wherever they are, gain +5:power: until played.
Now: :draw: For every card in your deck with "Dead" in the name, to a maximum of 7, your Rites and Rituals cards, wherever they are, gain +6:power: until played.
Red Panda - Limited Epic
Was: :return: Your Curious Cuisine, Plant Life and Carnivores cards, wherever they are, gain +22:power: this round.
Now: :return: Your Curious Cuisine, Plant Life and Carnivores cards, wherever they are, gain +22:power: until played.
Drop Bear - Limited Legendary
Was: :play: Your Carnivores cards, wherever they are, gain +12:power: until played. Repeat if you have played Koala this game.
:return: Your Koala card, wherever it is, gains +31:power: permanently.
Now: :play: Your Carnivores cards, wherever they are, gain +24:power: until played.
:return: Your Koala card, wherever it is, gains +31:power: permanently.
Big Al - Limited Legendary
Was: :draw: This card gains +20:power: until played.
:return: If you are winning the round, this card gains +20:power: permanently.
Now: :draw: Your Carnivores cards in hand gain +20:power: until played.
:return: If you are winning the round, your remaining Carnivores cards in hand gain +20:power: permanently.
Volans - Limited Epic
Was: :play: If you have played Awesome Aviation this game, your Fabulous Fish and Feisty Fish cards in hand gain +10:power: permanently.
Now: :play: Your Fabulous Fish, Feisty Fish and Constellations cards, wherever they are, gain +10:power: permanently.
Ursa Minor - Common
Was: -
Now: :draw: Your Common Constellations cards, wherever they are, gain +10:power: until played.
Ursa Major - Fusion
Was: :play: Your Ursa Minor card in hand gains +60:power: this turn.
Now: :play: Your Ursa Minor card in hand gains +60:power: this turn.
:return: Your Common and Rare Constellations cards, wherever they are, gain +15:power: until played.
Boötes - Common
Was: -
Now: :draw: Your Consellations cards, wherever they are, gain +5 Power until played.
:play: Your Consellations cards, wherever they are, gain +5 Power until played.
:return: Your Consellations cards, wherever they are, gain +5 Power until played.
PSST: If you’re not up-to-date with our Resurrection shenanigans, check today’s earlier News post from the home screen! Here’s a look at the Collection Resurrection and Card Upgrade! Packs, available in store all week.
Collection Resurrection
It’s the last of our Collection Resurrection packs - we hope you’ve enjoyed seeing the new cards as much as we enjoyed planning them! We thought we’d end on some long-awaited icons… a single Land Before Time card with Rhynie Chert, some brand new On Track! cards and EIGHT new Hybrid Animals! We unironically think the game might now contain almost all Hybrid Animals ever. Even better - you can pick four of them up for FREE in store this week! I think my favorite of the day is Zonkey.
Card Upgrade!
It’s a really eclectic mix of cards in today’s Card Upgrade! Pack. We’re sharing the love with Secret Societies, Majestic Mountains, Rites and Rituals, Carnivores and Constellations. What other virtual TCG could boast this kind of in-app message?! The Eye of Providence now gives a decent +25 Power to all Secret Societies, Apennine Colossus now buffs your Majestic Mountains AND Raging Rivers, and Drop Bear’s Coal requirement has been removed to give a straight +24 Power to Carnivores.
All 9 Limited Epics and Legendaries getting their new buffs today are available in the Card Upgrade! pack - available all week!
BALANCE UPDATE
(Please note: a statline within the name of the card indicates a change to base stats)
Priory of Sion - Legendary
Was: :draw: If your deck contains any Hoaxes and Cons cards, your Secret Societies cards, wherever they are, gain +20:power: until played.
Now: :draw: If your deck contains any Hoaxes and Cons cards, your Secret Societies cards, wherever they are, gain +25:power: until played.
Cadaver Society - Common
Was: :draw: Your Secret Societies cards in hand cost -1:energy: this round.
Now: :draw: Your Secret Societies cards, wherever they are, cost -1:energy: this round.
Eye of Providence - Limited Legendary
Was: :play: Two random cards in your opponent's hand lose -20:power: permanently.
Now: :draw: Your Secret Societies cards, wherever they are, gain +25:power: until played.
:play: Two random cards in your opponent's hand lose -20:power: permanently.
Apennine Colossus - Limited Legendary
Was: :draw: If your deck contains at least 1 Majestic Mountains card, your Raging Rivers cards, wherever they are, gain +24:power: until played.
Now: :draw: If your deck contains at least 1 Majestic Mountains card, your Raging Rivers cards, wherever they are, gain +24:power: until played, and vice versa.
Cerro Torre - Limited Epic
Was: :turnstart: Your Majestic Mountains cards in hand gain +10:power: for 4 turns.
Now: :turnstart: Your Majestic Mountains cards in hand gain +10:power: permanently.
Drawing Down the Moon - Limited Epic
Was: :play: If played next to The Moon, your Rites and Rituals cards, wherever they are, gain +21:power: until played.
Now: :play: If played next to The Moon, your Rites and Rituals cards, wherever they are, gain +25:power: until played.
Obon - Limited Epic
Was: :draw: For every card in your deck with "Dead" in the name, to a maximum of 7, your Rites and Rituals cards, wherever they are, gain +5:power: until played.
Now: :draw: For every card in your deck with "Dead" in the name, to a maximum of 7, your Rites and Rituals cards, wherever they are, gain +6:power: until played.
Red Panda - Limited Epic
Was: :return: Your Curious Cuisine, Plant Life and Carnivores cards, wherever they are, gain +22:power: this round.
Now: :return: Your Curious Cuisine, Plant Life and Carnivores cards, wherever they are, gain +22:power: until played.
Drop Bear - Limited Legendary
Was: :play: Your Carnivores cards, wherever they are, gain +12:power: until played. Repeat if you have played Koala this game.
:return: Your Koala card, wherever it is, gains +31:power: permanently.
Now: :play: Your Carnivores cards, wherever they are, gain +24:power: until played.
:return: Your Koala card, wherever it is, gains +31:power: permanently.
Big Al - Limited Legendary
Was: :draw: This card gains +20:power: until played.
:return: If you are winning the round, this card gains +20:power: permanently.
Now: :draw: Your Carnivores cards in hand gain +20:power: until played.
:return: If you are winning the round, your remaining Carnivores cards in hand gain +20:power: permanently.
Volans - Limited Epic
Was: :play: If you have played Awesome Aviation this game, your Fabulous Fish and Feisty Fish cards in hand gain +10:power: permanently.
Now: :play: Your Fabulous Fish, Feisty Fish and Constellations cards, wherever they are, gain +10:power: permanently.
Ursa Minor - Common
Was: -
Now: :draw: Your Common Constellations cards, wherever they are, gain +10:power: until played.
Ursa Major - Fusion
Was: :play: Your Ursa Minor card in hand gains +60:power: this turn.
Now: :play: Your Ursa Minor card in hand gains +60:power: this turn.
:return: Your Common and Rare Constellations cards, wherever they are, gain +15:power: until played.
Boötes - Common
Was: -
Now: :draw: Your Consellations cards, wherever they are, gain +5 Power until played.
:play: Your Consellations cards, wherever they are, gain +5 Power until played.
:return: Your Consellations cards, wherever they are, gain +5 Power until played.
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