October 5, 2023

Creepy Castles

12:00 UTC

We’re turning to stories from folklore for some mischievous Mythical Creatures

  • Huldufólk (Limited Epic) - 5/20 - While in your hand, at the start of each turn, your Mythical Creatures cards in hand gain +7 Power until played.
  • Rusalka (Limited Common) - 6/58 - When drawn before Round 3, give your opponent's Oceans cards in-hand -10 Power until played. When drawn after Round 3, give your Oceans cards in-hand +10 Power until played.

Dream up coins, gems and Limited cards with the Forty Winks, Sweet Dreams and Nightmare packs. Plus, get 4 bonus Limited Epics or better in the Nightmare pack!

17:00 UTC

Live out your dark fairy tale fantasies in the Haunted Castle pack! Including spooky cards from Once Upon a Time, Wonders of Construction, Hoaxes and Cons and Debunked!

  • The Stolen Farthings (Epic) - 6/50 - When drawn, if you have played Ghost this game, this card gains +20 Power permanently.
  • Predjama Castle (Limited Legendary) - 8/76 - When played, give a random card in your hand +40 Power this turn and a random card in your opponent's hand loses -40 Power this turn (reveal before scoring)
  • Ectoplasm (Limited Epic) - 4/41 - When played, if your deck contains exactly 3 Hoaxes and Cons cards, give your Occult cards, wherever they are, +17 Power until played.
  • Extrasensory Perception (Limited Common) - 6/60 - When drawn, lock this card permanently and give your the Five Senses cards, wherever they are, +15 Power permanently.

Midnight UTC

Surely those aren’t slimy little amphibians falling from the sky?! Find out in the Forces of Nature pack!

  • Frog Rain (Legendary) - 4/39 - When drawn, give your Amphibian cards in hand +15 Power permanently.
October 5, 2023

Creepy Castles

12:00 UTC

We’re turning to stories from folklore for some mischievous Mythical Creatures

  • Huldufólk (Limited Epic) - 5/20 - While in your hand, at the start of each turn, your Mythical Creatures cards in hand gain +7 Power until played.
  • Rusalka (Limited Common) - 6/58 - When drawn before Round 3, give your opponent's Oceans cards in-hand -10 Power until played. When drawn after Round 3, give your Oceans cards in-hand +10 Power until played.

Dream up coins, gems and Limited cards with the Forty Winks, Sweet Dreams and Nightmare packs. Plus, get 4 bonus Limited Epics or better in the Nightmare pack!

17:00 UTC

Live out your dark fairy tale fantasies in the Haunted Castle pack! Including spooky cards from Once Upon a Time, Wonders of Construction, Hoaxes and Cons and Debunked!

  • The Stolen Farthings (Epic) - 6/50 - When drawn, if you have played Ghost this game, this card gains +20 Power permanently.
  • Predjama Castle (Limited Legendary) - 8/76 - When played, give a random card in your hand +40 Power this turn and a random card in your opponent's hand loses -40 Power this turn (reveal before scoring)
  • Ectoplasm (Limited Epic) - 4/41 - When played, if your deck contains exactly 3 Hoaxes and Cons cards, give your Occult cards, wherever they are, +17 Power until played.
  • Extrasensory Perception (Limited Common) - 6/60 - When drawn, lock this card permanently and give your the Five Senses cards, wherever they are, +15 Power permanently.

Midnight UTC

Surely those aren’t slimy little amphibians falling from the sky?! Find out in the Forces of Nature pack!

  • Frog Rain (Legendary) - 4/39 - When drawn, give your Amphibian cards in hand +15 Power permanently.