As mighty heroes and villains have made their debut this week, here’s your weekly recap on the latest card releases:
Red Velvet Ant (Limited Legendary) - 7/38 - When played, for every Mammals card in your deck, those cards lose -5 Power until played and this card gains +10 Power permanently.
Beryl (Limited Legendary) - 6/58 - When played, your The Solar System cards, wherever they are, gain +23 Power until played and your The Moon card in hand gains an additional +40 Power this turn.
Kayfabe (Limited Rare) - 5/50 - While in your hand, at the start of each turn, your World of Words cards in-hand lose -5 Power permanently, and your World of Words cards in your deck gain +5 Power until played.
Turnus (Limited Epic) - 8/40 - Vengeful Fate When drawn, this card gains +100 Power this turn. When played, if you have played Turnus at least once this game, this card loses 100 Power permanently.
Mahabharata (Limited Legendary) - 7/64 - When played, your Epic cards that have been played at least once this game gain +20 Power until played. When returned to your deck, your Epic cards that have been played at least once this game cost -1 Energy until played.
Euripides (Limited Legendary) - 4/42 - When played, if you are losing the round, give your Ancient Greece cards, wherever they are, +26 Power until played. When returned to your deck, if you lost the turn, give your Stage and Screen cards, wherever they are, +30 Power for two turns.
Badlands National Park (Limited Legendary) - 5/45 - When drawn, your Life on Land cards costing 3 Base Energy or less, wherever they are, gain +18 Power until played.
Wicked Witch of the West (Limited Epic) - 5/51 - When played on the left slot, your Dorothy Gale card in hand gains +60 Power permanently.
Heroic Medicine (Limited Rare) - 3/30 - While in your hand, at the start of each turn, your opponent loses -1 Power/Turn until this card is returned to your deck.
As mighty heroes and villains have made their debut this week, here’s your weekly recap on the latest card releases:
Red Velvet Ant (Limited Legendary) - 7/38 - When played, for every Mammals card in your deck, those cards lose -5 Power until played and this card gains +10 Power permanently.
Beryl (Limited Legendary) - 6/58 - When played, your The Solar System cards, wherever they are, gain +23 Power until played and your The Moon card in hand gains an additional +40 Power this turn.
Kayfabe (Limited Rare) - 5/50 - While in your hand, at the start of each turn, your World of Words cards in-hand lose -5 Power permanently, and your World of Words cards in your deck gain +5 Power until played.
Turnus (Limited Epic) - 8/40 - Vengeful Fate When drawn, this card gains +100 Power this turn. When played, if you have played Turnus at least once this game, this card loses 100 Power permanently.
Mahabharata (Limited Legendary) - 7/64 - When played, your Epic cards that have been played at least once this game gain +20 Power until played. When returned to your deck, your Epic cards that have been played at least once this game cost -1 Energy until played.
Euripides (Limited Legendary) - 4/42 - When played, if you are losing the round, give your Ancient Greece cards, wherever they are, +26 Power until played. When returned to your deck, if you lost the turn, give your Stage and Screen cards, wherever they are, +30 Power for two turns.
Badlands National Park (Limited Legendary) - 5/45 - When drawn, your Life on Land cards costing 3 Base Energy or less, wherever they are, gain +18 Power until played.
Wicked Witch of the West (Limited Epic) - 5/51 - When played on the left slot, your Dorothy Gale card in hand gains +60 Power permanently.
Heroic Medicine (Limited Rare) - 3/30 - While in your hand, at the start of each turn, your opponent loses -1 Power/Turn until this card is returned to your deck.
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